What I Did This Week
This week, I received the most complete, fully functional rig yet, so I wanted to expand what the original animations did in subtle ways while also taking some of the feedback I got last week into account. I finally had finger controls to work with, so I employed them in ways that added expressive detail to the animations, such a fist clenches on certain actions. My main focus this week, however, was on the snakes on Medusa's head, which received criticism in the class before. I wanted to make them more life like, but I didn't quite know how to apply that to snakes spawning out of a scalp. I looked at references from other depictions of the character throughout media, particularly from the Percy Jackson films. With that, I was able apply more realistic snake motion to all of the animations I had made.
Before:
After:
Animations:
Perforce:



































